![]() |
![]() |
![]() |
The videography section of the Monterey Bay Computer Users’ Group (“MBUG”) came into existence in the summer of 2004 when Publicity Chair and President Elect Carolyn Lake called for volunteers to make an MBUG video. The goal was to produce a television program that would show how MBUG can help computer users on the Monterey Peninsula use and understand their computers better.
Fortuitously, Access Monterey Peninsula (“AMP”), the Public Access TV channel, was instituting a training program for new producers. For a nominal fee, they would teach us the basics of TV program production. We would then qualify to borrow AMP’s equipment for our own projects, the only requirement being that we provide them with material suitable for broadcast on their cable channel.
Three of us
volunteered: Joyce Elisha, David Thorp, and me.
Including Carolyn, we would be the first MBUG members trained by
AMP. Each of us brought different experiences and skills to the
group. We all
attended four six-hour sessions at
AMP, learning the basics of studio and remote camera work, lighting,
audio, and computer editing.
AMP’s staff did a superb job of
taking inexperienced, often technically challenged neophytes and
getting us to where we could check out a video camera and come back
with a TV show.
Our next step was to plan the
production. As the purpose was to show people what MBUG does, we
decided to tape two general meetings and several workshops, plus
interviews with MBUG officers and members. We also scripted and
staged a discussion group with “members of the community” who talked
about the difficulties they were having with their computers.
We used two cameras for every shoot,
because we wanted to vary the camera angle to avoid jump cuts (these
are visually irritating cuts where the subject’s position changes
just enough to make him “jump”). All four of us took our turns as
camera operators. Audio was captured, when possible, with lavaliere
microphones. A special problem was capturing the output of our
video projector, as our workshop teachers like to use a portable
computer in their presentations. AMP solved this with a piece of
hardware that allowed us to capture the projector’s image directly
to tape.
Two months later we had sixteen
hours of tape (eight hours of events from two camera angles). How
to boil this down to a half hour show? Each member of the team
reviewed VHS copies of the uncut material and wrote down the things
they thought should or should not be included. From this I
developed a “rough cut”.
The interviews with President Ann
Mack and News-letter Editor Regina Doyle provided the
framework. As an interviewee would mention a particular topic or
event, the program would cut to an edited version of that event.
This organized the program by subject, rather than just presenting a
series of events. The decisions involved in editing are, to me, the
most difficult part of production. What to include? How to get
around a stammer or misspoken word? How to put several clips from a
presentation together so that they make sense?
The four of us
reviewed the rough cut together. I played it using the video
editing program on my computer (Adobe
Premiere) so that revisions could be made on the spot. When
the content was satisfactory, I cleaned up the cuts, added
dissolves, and made sure the audio wasn’t too loud or too faint.
Carolyn designed the end credits: a vertical split screen with the
credits on the right half and meeting scenes on the left half. We
added some innocuous public domain music at the beginning and the
end, and sent the tape to AMP. The program has aired several times
in late December and early January. We also have VHS tapes of the
program that we can play to community groups.
Our SIG learned that video
production requires a significant commitment in terms of time and
energy, plus acquisition of knowledge and technical skills—but once
you get past the initial confusion, you can make videos at close to
professional quality. We are fortunate to have a superior resource
in AMP for training, consulting, and equipment, but any group of
interested computer users can acquire the necessary skills. (I
promise them an enjoyable and challenging experience.)
Computer group members have a real
advantage over non-computer users in creating video productions.
Every step after taping the footage with a camcorder involves
computers: capturing, editing, adding titles and graphics, creating
special effects, balancing and sweetening audio. The programs have
a significant learning curve (but so do
Photoshop and Word!). Just as
the “killer app” of the 1990's was the Internet, the “killer app” of
this decade is computer manipulation of visual and audio media
(indeed, with streaming video and audio, media and the Internet fit
together beautifully). Computer groups and users who get involved
with video are learning for the future–and having fun, too.